O

OpenVRML 0.17.8

Braden McDaniel  ❘ Open Source

OpenVRML: Unlocking the World of VRML with Ease

Boris Weber

OpenVRML is a versatile tool for working with VRML files, enabling 3D visualization and interactivity seamlessly, but it has room for improvement in user experience and feature depth.
2025 Editor's Rating

OpenVRML is a software application developed by Braden McDaniel that provides users with the tools to work with Virtual Reality Modeling Language (VRML) files. VRML is a file format used for representing 3D interactive vector graphics on the internet. OpenVRML allows users to view, manipulate, and interact with VRML files in a virtual reality environment.

With OpenVRML, users can explore 3D virtual worlds created with VRML, navigate through the scenes, and interact with the objects within them. The application supports various 3D modeling features, such as textures, animations, lighting effects, and more, to enhance the immersive experience.

One of the key features of OpenVRML is its compatibility with multiple operating systems, including Windows, macOS, and Linux, making it accessible to a wide range of users. Additionally, the software is designed to be user-friendly, with an intuitive interface that allows users to easily import, export, and manipulate VRML files.

Whether you are a 3D designer looking to showcase your creations in a virtual environment or simply interested in exploring virtual worlds created by others, OpenVRML provides a versatile platform for working with VRML files. Its robust features and cross-platform compatibility make it a valuable tool for anyone involved in 3D modeling and virtual reality.

Overview

OpenVRML is a Open Source software in the category Development developed by Braden McDaniel.

The latest version of OpenVRML is 0.17.8, released on 08/14/2008. It was initially added to our database on 08/24/2007.

OpenVRML runs on the following operating systems: Windows.

OpenVRML has not been rated by our users yet.

Pros

  • Open-source software
  • Cross-platform compatibility
  • Supports a wide range of VRML features and extensions
  • Active community for support and development

Cons

  • Steep learning curve for beginners
  • Less user-friendly compared to some other VRML tools
  • Limited documentation and tutorials

FAQ

What is OpenVRML?

OpenVRML is an open-source VRML (Virtual Reality Modeling Language) browser and C++ toolkit developed by Braden McDaniel.

What is VRML?

VRML is a standard file format and programming interface for representing 3D interactive vector graphics designed to be viewed in a web browser. It stands for Virtual Reality Modeling Language.

How does OpenVRML work?

OpenVRML provides a C++ toolkit that allows developers to integrate VRML rendering capabilities into their applications and build VRML browsers. It includes a parser, renderer, and other components required for working with VRML files.

Is OpenVRML free?

Yes, OpenVRML is an open-source project released under the GNU Lesser General Public License (LGPL). This means that it is free to use, modify, and distribute.

What platforms does OpenVRML support?

OpenVRML is designed to be cross-platform and currently supports Windows, Linux, macOS, and various Unix-like systems.

Can I use OpenVRML with my existing application?

Yes, OpenVRML provides a C++ toolkit that can be integrated into existing applications to add VRML rendering capabilities.

Are there any alternatives to OpenVRML?

Yes, there are several alternatives to OpenVRML such as Cortona3D Viewer, FreeWRL, and Xj3D.

Where can I find documentation for OpenVRML?

Documentation for OpenVRML can be found on the official project website or in the source code repository.

Is OpenVRML actively maintained and developed?

The original development of OpenVRML is no longer active, but the project is still available for use and modifications by the community.

Can I contribute to the development of OpenVRML?

Yes, since OpenVRML is an open-source project, contributions are welcome. You can participate by submitting bug reports, feature requests, or even code contributions through the official channels.


Boris Weber

Boris Weber

I am an editor at UpdateStar. I started as a support engineer, and am now specialized in writing about general software topics from a usability and performance angle among others. I telecommute from UpdateStar’s Berlin office, when I am not working remote as a digital nomad for UpdateStar. When I'm not analyzing the latest software updates, you can find me exploring new cities, immersing myself in local cultures, and discovering innovative tech trends across the globe.

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